Monday, February 13, 2023

E-BOT 1.06 Is Released!

 Changelog: 
  • Updated cfg files
  • Cleaned code
  • Added: ebot_breakable_health_limit CVar
  • Added: ebot_avoid_grenades CVar
  • Added: ebot_ignore_enemies CVar
  • Added: Better breakable check
  • Added: Now teammate bots will help destroying breakables
  • Added: "ebot setentityaction" command, with this you can make bot attack/avoid/pickup custom entities (e.g sandbags)
  • Added: If path cannot reachable/map is bad waypointed pathfinding will select random possible waypoint to go
  • Removed: All API & SwNPC stuff
  • Fixed: All known crash issues
  • Fixed: FallCheck waypoint not working properly
  • Fixed: Bots slowdown when current waypoint is too close
  • Fixed: Zombies goes backwards when close to target human
  • Fixed: Zombies can't throw grenades
  • Fixed: Some array bugs

 



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