Saturday, May 14, 2022
What is E-BOT?
Features of E-BOT
- Open Source & Free: Completely open-source; anyone can modify and compile the code.
- Fast & Optimized: Features high optimization to ensure fast performance without dropping FPS.
- Advanced Collision Avoidance: Avoids teammates much better when team collision is enabled.
- Semiclip Detection: Automatically detects semiclip plugins, allowing bots to smoothly pass through teammates.
- Improved Combat AI: The attack and shooting code has been significantly upgraded.
- Smart Dodging: Bots never fall off ledges or high places while dodging or strafing.
- Realistic Aiming: Features natural aiming mechanics that mimic human playstyles.
- Built-in Map Analyzer: Features its own map analyzer (similar to CSBot's navmesh system), making it compatible with any map using just a single command.
- Strategic Human Camping: Human bots head to random, secure camping waypoints at the start of the round to hold defense positions.
- Wall Avoidance: Human bots actively avoid hitting walls and getting stuck while escaping from zombies.
- Equipment Usage: Human bots can effectively use grenades, flashlights, and flares.
- Dark Mode Support: Includes the
ebot_zm_dark_modeCVAR to reduce human vision range, enhancing realism when Zombie Plague lighting is set to "A" (pure darkness).
- Knife Logic: Human bots avoid using knives by default; however, if forced into melee combat, they will attempt to backstab the zombies.
- Survival Instinct: Human bots will immediately flee if a zombie gets too close.
- Zombie Behavior: Zombie bots never use radio commands, never retreat from humans, and always hunt down their targets.
- Stuck Detection: Features an improved stuck-detection system to keep zombie bots moving smoothly across the map.
- Horde Mentality & Boosting: Zombie bots can group up to rush humans together, and they can also boost each other to reach higher spots.
How it was made?
Back when I was playing Counter-Strike 1.6 Zombie Mod with PODBot, I got bored and started searching online for better alternatives. That's when I stumbled upon YaPB and SyPB (I found a few others too, but they weren't Metamod plugins, so I skipped them). I tried YaPB first; it felt like PODBot but much smarter, and their aim was almost perfect.
After that, I installed SyPB. For some reason, I decided to play a regular game on de_dust, and I was shocked to realize that SyPB actually supported Zombie Plague and that the bots could camp just like real humans. However, after playing with them for a while, I noticed their flaws: they couldn't use grenades, they would get stuck on walls while fleeing from zombies, they always rushed to the absolute nearest camping waypoint, and human bots would just freeze in place the moment they saw a zombie.
I wanted to fix these issues, so I downloaded the SyPB source code. I actually ended up learning C++ while modifying them! The project started out as SyPBM (M for Modification), but as I realized how much more I could actually pull off, I thought to myself, "Why don't I just make my own bots?" That's how E-BOT was born.
Where to download?
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